the-second-world-liberation-of-belarus-review-1


The second world. Liberation of Belarus: review

Which of the lovers of military strategies is not yet aware that the armor is strong, and our tanks are quick? Those who have not yet known this simple truth can recommend a new version for familiarization "Second World War". Although, in general, not necessarily new. The same success is suitable "The second publication", published in the far year of 2007. But you can not find it on sale, but the subject of this review has just got off the conveyor and requires close attention.

Consider it closer. Despite the subtitle "Military game", "The second world" is not Wargam in the classical sense. Events take place in real time, realistic landscapes were replaced by hexagons, and there is not enough time for multi -way chess combinations. But the authentic RTS can not be called in any way, e -sportsmen can postpone their APM counters and memorized development strategies. Not useful.

Initially "VM" It was planned precisely as Wargam, a truly fan product. And although the guidelines were slightly replaced, the general ideology has not gone anywhere, manifested in the form of multi -line performance characteristics of each combat unit, including personnel. There are RPG elements, which in our time every self -respecting developer is obliged to include in the game, but here they were quite appropriate. And the change of guidelines was expressed in "Rialtaymovy" and concomitant diseases. In general, the eternal struggle of the good with casual.

Vitebsk-Operation was carried out by https://dealbetcasino.uk/ Soviet troops in the period from the 23rd to 28th June 1944. In her course, a serious part of the German Army Group was liquidated "Center"(3rd Panzer Army and the 4th Army), which allowed to significantly shift this section of the front in such a short time. Before the complete liberation of Belarus was still far away, but the operation definitely became its beginning.

An evil critic would definitely say that "Liberation" – This is an attempt to sell the same product for the nest time. Perhaps he would be right: the differences from the second edition can be counted on the fingers. The first is two new campaigns, more and smaller. The second is a couple of new network cards. Third – a small update of the fleet of military equipment. Fourth – card editor. Traditional "Set of the young creator of additions", Popular in domestic game construction, and minimal equipment. Quality at the original level, minimum innovations, "independence", That is Standalone.

First of all, campaigns are important here. The eldest, which gave the name of the game, is dedicated to the events of the summer of 1944, which took place on the Eastern Front, and specifically – the breakthrough of the defense of the group "Center" In Belarus. There are a lot of historical information here, it is presented competently. The starting alignment of the troops, as well as their composition, does not force to spit with poison and this is traditionally for "Second World War". Second, mini-campaign "Breakthrough strategy", devoted to the event that showed irrelevance "stationary" protection in modern hostilities: Breeding the Magino line by German troops in 1940. The event, I must say, is significant for the entire Institute of Military Engineering. In general, everything is interesting and informative here.

You can not talk about the second and third points at all – the changes are minimal, and the JHS 1 released in the release.3 is an optional modification at all. The editor is a gift to those who lack multiplayer cards. Creating something historically-featherhouse with it is too difficult to make it worth the effort. He is very inconvenient. On the other side, "The second world" not very suitable for multiplayer battles, the speed and dynamics of the gameplay is not the same. You need to not only be a big lover of the game, but also find at least one enemy, and this is the same problem.

In general, the fullness of expansion can be evaluated as "below the average" And it doesn’t surprise. Recently, there have been enough addons with a similar or even less density of changes. It inspires some fears that the sale of content that would have been enough for a free patch. What next – we will sell corrections of critical errors? So far it seems to be fantastic, but who knows.

Ambiguous release. Two quality set of cards is unlikely to cost the money for which the game is sold. Recently, you often have to formulate the recommendation as follows: buy if you have no original. It will also have to be done this time. "The liberation of Belarus" will not give absolutely nothing to the one who already has "The second world". Do not consider the cards editor for a serious innovation, in fact.

Pros: Certainly and successful strategy.
Cons: Absolutely nothing new.


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